Quote:
Originally Posted by increase
I can save you some time here, I have tried this one as an EA along with HMA and triggerlines. The problem is on the screen it looks good with color changes at the peaks and troughs.
In practice when you read it into an EA, it repaints horribly at the intersection of each color and in between the rise and fall.
So in effect what loooks like a nice downtrend in Red actually turns blue and red a number of times during its travel, but because of the repaint it ends up looking Red.
This means that it loses no matter what the timeframe although it does a little better on longer timeframes
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then don't use colors, - colors 4 human eye (perception) only anyway
robot don't need colors - tell him "if buffer_hma[i]>buffer_hma[i+1]" than it's up (or green or whatever) - that's it